2022 has been a particular year for our studio a year of new projects and joys but also of challenges and a lot of work. Ghost Creative Studio 2022 Recap.
Continue readingWhat’s new in Ghost Creative?
It’s been a couple of months since the last post and if you have been following us on our social networks you will know that there are good reasons, we were busy with the “presentation” of our two titles in development, search for financing, trips to events and prizes.
Continue readingFree tools to develop video games that we use
When you start making video games you don’t always have the necessary resources for paid tools, so here are 10 free tools that we recommend that will help you on your way to game development
Continue readingStart of 2022 and summary of our 2021
First blog of the year 2022… this time we return with a short summary of last year and a new project for this year!
Continue readingThe right tools for every type of job – Engines
Knowing which tool to use to work, which is more appropriate for each person or team, is somewhat complicated, luckily with the next note and the next ones, we hope to add a little light and remove doubts on the subject.
Continue readingUnderstand to learn, video game age ratings
Do you know the system that exists to classify video games? In this article we are going to explain everything you need. ESRB , PEGI and IARC.
Continue readingHypercasuals and awards
True to our times… it took a while, but this is the first post of 2021… and it only took us 3 months. But we bring some news and interesting news.
Continue readingOnline events everywhere… everywhere!
Coming to the end of this 2020 we can say that it was a very particular year for the whole world, the pandemic has forced us to change many habits and the video game industry is no exception.
Continue readingWe participated in the EVA Play 2020, we reactivated Pixi Poxi and several other novelties
Get to da Choppa! Our party game was chosen to be part of the EVA Play 2020 catalog which makes us very happy to know that this small game for 4 players has the potential to continue growing and improving.
Continue reading2020 a better year?… Creating games in the middle of a pandemic
Slowly we approach the middle of the year during this 2020… what happened to us? After a very optimistic first post, reality forced us to adapt, find out everything in the next article.
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