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 Last blog of 2022

Last blog of 2022

December 31, 2022

2022 has been a particular year for our studio a year of new projects and joys but also of challenges and a lot of work. Ghost Creative Studio 2022 Recap.

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     What’s new in Ghost Creative?

    What’s new in Ghost Creative?

    September 27, 2022

    It's been a couple of months since the last post and if you have been following us on our social networks you will know that there are good reasons, we were busy with the "presentation" of our [...]

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       Free tools to develop video games that we use

      Free tools to develop video games that we use

      March 7, 2022

      When you start making video games you don't always have the necessary resources for paid tools, so here are 10 free tools that we recommend that will help you on your way to game development

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         Start of 2022 and summary of our 2021

        Start of 2022 and summary of our 2021

        January 19, 2022

        First blog of the year 2022... this time we return with a short summary of last year and a new project for this year!

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           The right tools for every type of job – Engines

          The right tools for every type of job – Engines

          November 30, 2021

          Knowing which tool to use to work, which is more appropriate for each person or team, is somewhat complicated, luckily with the next note and the next ones, we hope to add a little light and [...]

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             Understand to learn, video game age ratings

            Understand to learn, video game age ratings

            October 11, 2021

            Do you know the system that exists to classify video games? In this article we are going to explain everything you need. ESRB , PEGI and IARC.

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               The importance of audio in video games. What do you listen to when you are playing?

              The importance of audio in video games. What do you listen to when you are playing?

              September 10, 2021

              Audio determines what we see. The same scenario depending on the music used can result in totally different emotions. We must pay attention to it so as not to fail during its development!

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                 The invisible wall in creative processes

                The invisible wall in creative processes

                August 25, 2021

                Living from creativity is something that many want to do, but forget that obstacles can stand in front of the mirror.

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                   Hypercasuals and awards

                  Hypercasuals and awards

                  March 24, 2021

                  True to our times... it took a while, but this is the first post of 2021... and it only took us 3 months. But we bring some news and interesting news.

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                     Online events everywhere… everywhere!

                    Online events everywhere… everywhere!

                    November 27, 2020

                    Coming to the end of this 2020 we can say that it was a very particular year for the whole world, the pandemic has forced us to change many habits and the video game industry is no exception.

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                       We participated in the EVA Play 2020, we reactivated Pixi Poxi and several other novelties

                      We participated in the EVA Play 2020, we reactivated Pixi Poxi and several other novelties

                      September 2, 2020

                      Get to da Choppa! Our party game was chosen to be part of the EVA Play 2020 catalog which makes us very happy to know that this small game for 4 players has the potential to continue growing and [...]

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                         2020 a better year?… Creating games in the middle of a pandemic

                        2020 a better year?… Creating games in the middle of a pandemic

                        May 22, 2020

                        Slowly we approach the middle of the year during this 2020... what happened to us? After a very optimistic first post, reality forced us to adapt, find out everything in the next article.

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